The Nightmare Society was born from a conversation I had with a friend late one night. This friend texted me in the middle of the night telling me they were unable to sleep and requested I give them a list of songs that I thought would be conducive to getting rest quicker. In this moment I thought nothing of it, but later I asked myself a question: What if there was a service that you could contact and they would manually enter your dreams and relive your nightmares.
The Nightmare Society is the answer to this question. The main idea is a secret society of people whose job it is to travel into people's dreams and fight their nightmares in one way or another.
In the actualization of this project the story follows the same narrative as my conversation with my friend except this time the service does exist. After the dreamer "Lily" wakes up in cold sweat from a nightmare she is having she immediately contacts the Nightmare Society (NMS for short). As she attempts to get back to sleep a job request is sent to a NMS agent who then enters her dream and explores her mind until they can hunt down the nightmare that ails her. After dispatching the nightmare the agent leaves the dream and returns to the waking world.
Though the original idea of the Nightmare Society is very fun and whimsical, I could not help but think that a very real application of something like this could be quite sinister or even dangerous. Something like this left unregulated could cause many problems in the real world so I opted to make this a more privatized service regulated by the government. It does not remove the dangerous or sinister elements, but does solve the issue of regulation. Because I wanted this aesthetic I decided that the NMS would be very professional and clinical when it came to entering dreams and messing around in people's heads.
The most important thing I wanted for this project was to create quality animation and to give good animators a platform to show off their ability to create quality animation. The best way to do this for as many animators as I could showcase was to write the story then assign different animators different sections of the animation to show off each of their different styles. The style change worked well with the idea of being in a dream as dreams are often disjointed and fluid. This also got me thinking about how to show the audience we were swapping from reality to dream then back again. This gave me the idea of live-action footage encapsulating all the animation. As we get deeper into a dream we get more animation.
The plan for The Nightmare Society is to create a series of simple short stories revolving around the interworking of The Nightmare Society that could be strung together into a more complex narrative with a revolving cast of animators being showcased for each episode. I wanted to keep it as unconventional as possible.
[Unfortunately this section the Nightmare Society was produced during COVID so many parts of the production was very limited.]
Animators
Moodboard
Storyboard
Character/Style Concept
Characters
Nightmare Cards
The Nightmare Society App
NMS ID Badges
Nightmare Cards V1
NMS Deep Lore and Story Seeds (WIP)